Changes between Version 2 and Version 3 of GerminationxPlan


Ignore:
Timestamp:
12/28/2010 08:18:52 AM (10 years ago)
Author:
dave
Comment:

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  • GerminationxPlan

    v2 v3  
    1717Pixelache 2011 public testing (March 2011): 
    1818 
    19  * Game world with simple permaculture rules 
     19* ~~Camera thresholding/image segmentation feasibility (dave)~~ 
     20* Guild selection - plants to fit with aronia berry (lina) 
     21* Companion skeleton in client (dave) 
     22* Auto skeleton building in client (dave) 
     23* Drawing texture extraction (dave) 
     24* Plant designs (lina) 
     25* Plant growth animation model (dave) 
     26* Plant growth frames (lina) 
     27* FAtiMA responses to events (dave) 
     28* Companion planting/soil nutrient/disease model on server (dave) 
     29* Camera character extraction from drawings (dave) 
    2030 
    21  
    22  * Integration with facebook 
    23  * User model 
    24  * Permaculture rule system running on the server 
    25  * Data driven plant descriptions/sprites with permaculture roles/needs - also recipes for each! 
    26  
    27 Alpha testing: Seeing if the permaculture rules work for a simple system. Time now to iterate this until it's satisfactory. From this point on plants can be added in parallel to the development. 
    28  
    29  * Player guilds 
    30  * Player energy system 
    31  * First pass companion  
    32  * First pass boskoi/phone app integration 
    33  
    34 Beta testing: Concentrating on the companion and player/guild dynamics. 
     31Other: 
    3532 
    3633 * Visualisation of pestilence and weather 
    37  * More companion types 
    3834 * Seasons 
    3935 * Adding more regions