Timeline


and

05/10/2011:

15:57 Changeset [1130] by michael.kriegel
fixed another bug from yesterdays commit and added ability of using …
15:28 Changeset [1129] by dave
versioned plain text server streaming
14:53 Ticket #43 (stream server data to disk) created by dave
versioned, plain text data save to disk for persistance
14:52 Ticket #26 (facebook integration) closed by dave
fixed: done - using official javascript facebook api and flash->js rpc

05/09/2011:

20:22 Changeset [1128] by dave
facebook username passed to game
20:22 Changeset [1127] by dave
facebook username passed to game
20:19 Changeset [1126] by dave
log text colour fix
20:19 Changeset [1125] by dave
log text colour fix
20:18 Changeset [1124] by dave
auto login fix
20:14 Changeset [1123] by dave
auto login test
20:13 Changeset [1122] by dave
auto login test
20:11 Changeset [1121] by dave
auto login
16:06 Changeset [1120] by michael.kriegel
fixed bug introduced in last commit
15:32 Changeset [1119] by michael.kriegel
values for competency parameters in competency execution plans can now be …
11:37 Changeset [1118] by dave
fb login button
11:30 Changeset [1117] by dave
fb login button
11:24 Changeset [1116] by dave
api key
11:22 Changeset [1115] by dave
reorder javascript
11:22 Changeset [1114] by dave
reorder javascript
11:10 Changeset [1113] by dave
more facebook js
11:05 Changeset [1112] by dave
facebook changes
11:04 Changeset [1111] by dave
facebook html changes
10:58 Changeset [1110] by dave
added facebook js code
09:17 Changeset [1109] by michael.kriegel
3 small changes: - EventSubConatinerAdded? now gives access to initial …
09:12 Changeset [1108] by michael.kriegel

05/04/2011:

23:52 SoftwareReleases edited by joao.dias
(diff)
23:51 SoftwareReleases edited by joao.dias
(diff)
17:18 Changeset [1107] by muk7
17:18 Changeset [1106] by muk7
16:46 Changeset [1105] by muk7
retrievals for all matching details (instead of only for the first), in …
16:28 Changeset [1104] by muk7
no change of abstract/summary and no removal of empty episodes after …
16:26 Changeset [1103] by muk7
set location to LivingRoom?
15:15 Changeset [1102] by joao.dias
14:57 Changeset [1101] by joao.dias
14:55 Changeset [1100] by joao.dias
14:50 Changeset [1099] by joao.dias
14:01 Changeset [1098] by joao.dias
13:58 Changeset [1097] by joao.dias
13:50 Changeset [1096] by joao.dias
13:50 Changeset [1095] by joao.dias
13:49 Changeset [1094] by joao.dias
13:49 Changeset [1093] by joao.dias
13:49 Changeset [1092] by joao.dias
13:49 Changeset [1091] by joao.dias

05/03/2011:

23:07 Changeset [1090] by joao.dias
23:04 Changeset [1089] by joao.dias
22:57 Changeset [1088] by joao.dias
22:57 Changeset [1087] by joao.dias
22:55 Changeset [1086] by joao.dias
22:53 Changeset [1085] by joao.dias
22:39 Changeset [1084] by joao.dias
19:25 Changeset [1083] by joao.dias
19:25 Changeset [1082] by joao.dias
19:25 Changeset [1081] by joao.dias
Method clone() was refactored in every condition
17:11 Changeset [1080] by joao.dias
17:11 Changeset [1079] by joao.dias
16:58 Changeset [1078] by joao.dias
16:57 Changeset [1077] by joao.dias
16:57 Changeset [1076] by joao.dias
16:56 Changeset [1075] by joao.dias
16:55 Changeset [1074] by joao.dias
16:54 Changeset [1073] by joao.dias
16:54 Changeset [1072] by joao.dias
16:51 Changeset [1071] by joao.dias
16:51 Changeset [1070] by joao.dias
16:47 Changeset [1069] by joao.dias
15:55 Changeset [1068] by muk7
added functionality to show/hide STEM events/AM events
15:32 Changeset [1067] by muk7
Activation-Based Selection/Forgetting? can be applied only to Short-Term …
12:14 Changeset [1066] by muk7
changed importance of success/failure

05/02/2011:

15:31 Changeset [1065] by joao.dias
15:29 Changeset [1064] by joao.dias
15:27 Changeset [1063] by joao.dias
15:26 Changeset [1062] by joao.dias
15:25 Changeset [1061] by joao.dias
13:07 Changeset [1060] by muk7
enabled forgetting (simulate selection can be deselected)
13:01 Changeset [1059] by muk7
added Activation-Based Forgetting (removes details from memory)
12:25 Changeset [1058] by muk7
minimise java.awt exceptions

04/30/2011:

21:00 SoftwareReleases edited by KDucasse
(diff)

04/29/2011:

15:47 MagicSquares edited by dave
(diff)
15:43 GerminationxGame edited by dave
(diff)
15:01 Ticket #42 (user interface images) created by dave
We need some thematic images with which to make buttons and menus from. No …
14:59 Ticket #41 (port to new FAtiMA version) created by dave
12:28 Changeset [1057] by muk7
added scenario for short-term activation-based forgetting

04/27/2011:

14:55 Changeset [1056] by muk7
formatted display of real time
14:53 Changeset [1055] by muk7
changed real time to actual date & time (was hour of day)
13:19 Changeset [1054] by muk7
changed eventCounter, eventSequence to long

04/20/2011:

15:16 Changeset [1053] by muk7
included agent simulation time and event counter in XML import/export
15:15 Changeset [1052] by muk7
added get/set methods for event counter
15:14 Changeset [1051] by muk7
added set method for simulation time

04/18/2011:

11:39 Ticket #40 (more plant types) created by dave
More species of plants for a fuller ecosystem
11:34 Ticket #39 (disease) created by dave
Different plant illnesses need visualising, such as pests.
11:33 Ticket #38 (weather) created by dave
Plants should be affected by weather. How do we visualise this?
11:32 Ticket #37 (different regions) created by dave
New locations with different regional ecosystems
11:24 Ticket #36 (unlock plant species) created by dave
If we consider a linear reward style gameplay system: At the beginning, …
11:19 Ticket #35 (link players to permaculture layers) created by dave
Each player gets a specific variety of plants they are responsible for …
11:15 Ticket #34 (complex event notification) created by dave
You should be notified when: * Another player plants a seed which comes …
11:13 Ticket #33 (simple event notification) created by dave
You should be notified when: * Plants you have planted have fruited, or …
11:12 Ticket #32 (player notification) created by dave
A system for notifying players of events in the world. This could be via …
10:57 Ticket #31 (plant ownership) created by dave
You should be able to tell which plants you have planted as a player …
10:52 Ticket #30 (organise some games testing) created by dave
We need people to test the playability of the game and give feedback. …
10:48 Ticket #29 (main website design) created by dave
A proper location and front page for germination x Needs to include: * …
10:45 Ticket #28 (plant spirit design) created by dave
Plant spirit characters need to express some or all of the following: …
10:16 Ticket #27 (player serverside representation) created by dave
player information on the server - for seeing friend's plants, keeping to …
10:15 Ticket #26 (facebook integration) created by dave
look into facebridgex for haxe or a js/flash remoting route to use the fb …
10:12 GerminationxPlan edited by dave
(diff)
10:08 GerminationxPage edited by dave
(diff)

04/15/2011:

18:14 Changeset [1050] by muk7
removed some columns, added cell colouring
16:30 Changeset [1049] by muk7
show selection in GUI
13:44 Changeset [1048] by michael.kriegel
bugfix to prevent starting of samgar competencies that run in the …

04/14/2011:

16:28 Changeset [1047] by muk7
fixed sorting for numbers
16:27 Changeset [1046] by muk7
removed debug output for activation values
15:16 Changeset [1045] by muk7
added Activation-Based Selection Panel to agent GUI

04/12/2011:

13:12 Changeset [1044] by muk7
changed serialVersionUID to 1L for conformity
13:06 Changeset [1043] by muk7
fixed a bug with Serializable
13:05 Changeset [1042] by muk7
moved MemoryBaseEmotion? from MemoryLoaderHanlder?
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