Timeline
05/04/2011:
- 23:52 SoftwareReleases edited by
- (diff)
- 23:51 SoftwareReleases edited by
- (diff)
- 17:18 Changeset [1107] by
- 17:18 Changeset [1106] by
- 16:46 Changeset [1105] by
- retrievals for all matching details (instead of only for the first), in …
- 16:28 Changeset [1104] by
- no change of abstract/summary and no removal of empty episodes after …
- 16:26 Changeset [1103] by
- set location to LivingRoom?
- 15:15 Changeset [1102] by
- 14:57 Changeset [1101] by
- 14:55 Changeset [1100] by
- 14:50 Changeset [1099] by
- 14:01 Changeset [1098] by
- 13:58 Changeset [1097] by
- 13:50 Changeset [1096] by
- 13:50 Changeset [1095] by
- 13:49 Changeset [1094] by
- 13:49 Changeset [1093] by
- 13:49 Changeset [1092] by
- 13:49 Changeset [1091] by
05/03/2011:
- 23:07 Changeset [1090] by
- 23:04 Changeset [1089] by
- 22:57 Changeset [1088] by
- 22:57 Changeset [1087] by
- 22:55 Changeset [1086] by
- 22:53 Changeset [1085] by
- 22:39 Changeset [1084] by
- 19:25 Changeset [1083] by
- 19:25 Changeset [1082] by
- 19:25 Changeset [1081] by
- Method clone() was refactored in every condition
- 17:11 Changeset [1080] by
- 17:11 Changeset [1079] by
- 16:58 Changeset [1078] by
- 16:57 Changeset [1077] by
- 16:57 Changeset [1076] by
- 16:56 Changeset [1075] by
- 16:55 Changeset [1074] by
- 16:54 Changeset [1073] by
- 16:54 Changeset [1072] by
- 16:51 Changeset [1071] by
- 16:51 Changeset [1070] by
- 16:47 Changeset [1069] by
- 15:55 Changeset [1068] by
- added functionality to show/hide STEM events/AM events
- 15:32 Changeset [1067] by
- Activation-Based Selection/Forgetting? can be applied only to Short-Term …
- 12:14 Changeset [1066] by
- changed importance of success/failure
05/02/2011:
- 15:31 Changeset [1065] by
- 15:29 Changeset [1064] by
- 15:27 Changeset [1063] by
- 15:26 Changeset [1062] by
- 15:25 Changeset [1061] by
- 13:07 Changeset [1060] by
- enabled forgetting (simulate selection can be deselected)
- 13:01 Changeset [1059] by
- added Activation-Based Forgetting (removes details from memory)
- 12:25 Changeset [1058] by
- minimise java.awt exceptions
04/30/2011:
04/29/2011:
- 15:47 MagicSquares edited by
- (diff)
- 15:43 GerminationxGame edited by
- (diff)
- 15:01 Ticket #42 (user interface images) created by
- We need some thematic images with which to make buttons and menus from. No …
- 14:59 Ticket #41 (port to new FAtiMA version) created by
- 12:28 Changeset [1057] by
- added scenario for short-term activation-based forgetting
04/27/2011:
- 14:55 Changeset [1056] by
- formatted display of real time
- 14:53 Changeset [1055] by
- changed real time to actual date & time (was hour of day)
- 13:19 Changeset [1054] by
- changed eventCounter, eventSequence to long
04/20/2011:
- 15:16 Changeset [1053] by
- included agent simulation time and event counter in XML import/export
- 15:15 Changeset [1052] by
- added get/set methods for event counter
- 15:14 Changeset [1051] by
- added set method for simulation time
04/18/2011:
- 11:39 Ticket #40 (more plant types) created by
- More species of plants for a fuller ecosystem
- 11:34 Ticket #39 (disease) created by
- Different plant illnesses need visualising, such as pests.
- 11:33 Ticket #38 (weather) created by
- Plants should be affected by weather. How do we visualise this?
- 11:32 Ticket #37 (different regions) created by
- New locations with different regional ecosystems
- 11:24 Ticket #36 (unlock plant species) created by
- If we consider a linear reward style gameplay system: At the beginning, …
- 11:19 Ticket #35 (link players to permaculture layers) created by
- Each player gets a specific variety of plants they are responsible for …
- 11:15 Ticket #34 (complex event notification) created by
- You should be notified when: * Another player plants a seed which comes …
- 11:13 Ticket #33 (simple event notification) created by
- You should be notified when: * Plants you have planted have fruited, or …
- 11:12 Ticket #32 (player notification) created by
- A system for notifying players of events in the world. This could be via …
- 10:57 Ticket #31 (plant ownership) created by
- You should be able to tell which plants you have planted as a player …
- 10:52 Ticket #30 (organise some games testing) created by
- We need people to test the playability of the game and give feedback. …
- 10:48 Ticket #29 (main website design) created by
- A proper location and front page for germination x Needs to include: * …
- 10:45 Ticket #28 (plant spirit design) created by
- Plant spirit characters need to express some or all of the following: …
- 10:16 Ticket #27 (player serverside representation) created by
- player information on the server - for seeing friend's plants, keeping to …
- 10:15 Ticket #26 (facebook integration) created by
- look into facebridgex for haxe or a js/flash remoting route to use the fb …
- 10:12 GerminationxPlan edited by
- (diff)
- 10:08 GerminationxPage edited by
- (diff)
04/15/2011:
- 18:14 Changeset [1050] by
- removed some columns, added cell colouring
- 16:30 Changeset [1049] by
- show selection in GUI
- 13:44 Changeset [1048] by
- bugfix to prevent starting of samgar competencies that run in the …
04/14/2011:
- 16:28 Changeset [1047] by
- fixed sorting for numbers
- 16:27 Changeset [1046] by
- removed debug output for activation values
- 15:16 Changeset [1045] by
- added Activation-Based Selection Panel to agent GUI
04/12/2011:
- 13:12 Changeset [1044] by
- changed serialVersionUID to 1L for conformity
- 13:06 Changeset [1043] by
- fixed a bug with Serializable
- 13:05 Changeset [1042] by
- moved MemoryBaseEmotion? from MemoryLoaderHanlder?
04/07/2011:
- 13:27 Changeset [1041] by
- added next event id to XML import/export
- 13:25 Changeset [1040] by
- added methods for next event id
04/06/2011:
- 14:30 Changeset [1039] by
- MemoryWriter? output stream now closed (so memory xml file will not be in …
04/05/2011:
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