- Timestamp:
- 04/27/2010 05:08:35 PM (11 years ago)
- File:
-
- 1 edited
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AgentMind/trunk/AgentMind/data/characters/minds/LIRECGoalLibrary.xml
r310 r402 1 <GoalLibrary> 1 <GoalLibrary> 2 <ActivePursuitGoal name="HideCoin([target],[box])"> 3 <PreConditions> 4 <Property name="[target](isPerson)" operator="=" value="True" /> 5 <Property name="[target]" operator="!=" value="[SELF]" /> 6 <Property name="[box](type)" operator="=" value="Box"/> 7 <RecentEvent occurred="True" subject="[target]" action="SpeechAct" target="[SELF]" parameters="startgame"/> 8 </PreConditions> 9 <SucessConditions> 10 <Predicate ToM="[SELF]" name="[box](Contains,coin)"/> 11 <Predicate ToM="[target]" name=""/> 12 </SucessConditions> 13 <FailureConditions> 14 </FailureConditions> 15 <ExpectedEffects> 16 <OnSelect drive="Affiliation" target="[SELF]" value="+3"/> 17 </ExpectedEffects> 18 </ActivePursuitGoal> 2 19 <!-- Greeting --> 3 20 <ActivePursuitGoal name="MakeFriendHappy([target])"> … … 10 27 <EmotionCondition emotion="Joy" agent="[target]" min-intensity="1" /> 11 28 <!--<NewEvent occurred="True" subject="[target]" action="smile"/>--> 29 </SucessConditions> 30 <FailureConditions> 31 </FailureConditions> 32 <ExpectedEffects> 33 <OnSelect drive="Affiliation" target="[SELF]" value="+3"/> 34 </ExpectedEffects> 35 </ActivePursuitGoal> 36 <ActivePursuitGoal name="PlayHideCandyWith([target])"> 37 <PreConditions> 38 <Property name="[target](isPerson)" operator="=" value="True" /> 39 <Property name="[target]" operator="!=" value="[SELF]" /> 40 </PreConditions> 41 <SucessConditions> 42 <Property name="has([SELF],candy)" operator="=" value="True" /> 12 43 </SucessConditions> 13 44 <FailureConditions>
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