source: AgentMind/trunk/AgentMind/data/characters/minds/roles/Sarah/Sarah.xml @ 65

Revision 65, 2.9 KB checked in by myl, 11 years ago (diff)

Added functionality to pause and resume simulation

Line 
1<Character role="Sarah">
2        <EmotionalThresholds>
3                <EmotionalThreshold emotion="Love" threshold="1" decay="5"/>
4                <EmotionalThreshold emotion="Hate" threshold="3" decay="5"/>
5                <EmotionalThreshold emotion="Hope" threshold="1" decay="2"/>
6                <EmotionalThreshold emotion="Fear" threshold="4" decay="8"/>
7                <EmotionalThreshold emotion="Satisfaction" threshold="2" decay="5"/>
8                <EmotionalThreshold emotion="Relief" threshold="2" decay="5"/>
9                <EmotionalThreshold emotion="Fears-Confirmed" threshold="4" decay="8"/>
10                <EmotionalThreshold emotion="Disappointment" threshold="2" decay="2"/>
11                <EmotionalThreshold emotion="Joy" threshold="1" decay="5"/>
12                <EmotionalThreshold emotion="Distress" threshold="3" decay="2"/>
13                <EmotionalThreshold emotion="Happy-For" threshold="2" decay="8"/>
14                <EmotionalThreshold emotion="Pitty" threshold="2" decay="8"/>
15                <EmotionalThreshold emotion="Resentment" threshold="5" decay="2"/>
16                <EmotionalThreshold emotion="Gloating" threshold="3" decay="8"/>
17                <EmotionalThreshold emotion="Pride" threshold="2" decay="8"/>
18                <EmotionalThreshold emotion="Shame" threshold="5" decay="2"/>
19                <EmotionalThreshold emotion="Gratification" threshold="1" decay="5"/>
20                <EmotionalThreshold emotion="Remorse" threshold="3" decay="8"/>
21                <EmotionalThreshold emotion="Admiration" threshold="3" decay="8"/>
22                <EmotionalThreshold emotion="Reproach" threshold="2" decay="8"/>
23                <EmotionalThreshold emotion="Gratitude" threshold="3" decay="5"/>
24                <EmotionalThreshold emotion="Anger" threshold="3" decay="8"/>
25        </EmotionalThresholds>
26       
27        <MotivationalParameters>
28                <MotivationalParameter motivator="Affiliation" decayFactor="12.5" weight="0.4" intensity="7"/>
29                <MotivationalParameter motivator="Integrity" decayFactor="0.5" weight="0.7" intensity="3"/>
30                <MotivationalParameter motivator="Energy" decayFactor="2" weight="0.2" intensity="6"/>
31                <MotivationalParameter motivator="Certainty" decayFactor="1.5" weight="0.25" intensity="5"/>
32                <MotivationalParameter motivator="Competence" decayFactor="1.5" weight="0.775" intensity="6"/>
33        </MotivationalParameters>
34
35        <Goals>
36                <Goal name="Greet([target])" importanceOfSuccess="4" importanceOfFailure="3"/>
37                <Goal name="Welcome([target])" importanceOfSuccess="4" importanceOfFailure="3"/>
38                <Goal name="SwearSecrecy([target],[friend],[info])" importanceOfSuccess="4" importanceOfFailure="3"/>
39                <Goal name="ReplyHideInfo([target],[friend],[info])" importanceOfSuccess="4" importanceOfFailure="3"/>
40                <Goal name="DontTellInfo([target],[friend],[info])" importanceOfSuccess="4" importanceOfFailure="3"/>
41                <Goal name="ReplyTellInfo([target],[friend],[info])" importanceOfSuccess="4" importanceOfFailure="3"/>
42        </Goals>
43       
44        <InterpersonalRelations>
45                <Relation target="John" like="2" respect="1"/>
46                <Relation target="Luke" like="2" respect="1"/>
47                <Relation target="Paulie" like="2" respect="1"/>
48        </InterpersonalRelations>
49</Character>
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